ShopDreamUp AI ArtDreamUp
Deviation Actions
Daily Deviation
Daily Deviation
August 30, 2011
Rehab for Roleplayers - Intro by `salshep is an informative look into the differences between roleplaying and writing fiction. A lot of young writers and long term roleplayers can learn from this and be sure to check out the continuing articles.
Featured by BeccaJS
Suggested by fllnthblnk
Literature Text
Welcome to Rehab for Roleplayers, a series of articles aimed at helping roleplayers more successfully make the transition into writing fiction.
Introduction: How to Spot a Drow Illusionist
I can identify a habitual roleplayer from fifty paces. Those who've been spooked by my asking whether they're a roleplayer within ten seconds of reading their fiction will know what I'm talking about.
"But how did you know?" they gasp. When I'm done chuckling, I explain that I know they are a roleplayer, because they write like a roleplayer.
There's usually a pause, then, while the writer decides to what degree they're going to feel offended by this statement, and/or wonders whether I've been stalking them, before they pose the next question: "What, exactly, do you mean by that?"
What I mean is this: roleplayers almost invariably share the same basic writing habits, and some of these habits stand out as flaws in their non-RP material.
Many people develop their interest in writing via roleplay, and then a desire to write outside of that sphere as their RP skills grow past a certain point. The problem in transitioning from RP to fiction is that RP teaches people writing habits that simply don't wash in the real world of writing.
What makes these habits difficult to both identify and to shake is that they are generally learned by osmosis; the roleplayer does not deliberately or consciously learn them, but assimilates a set of habits over a period of time as they seek to become a better roleplayer, and strive to gain the esteem of their peers in the roleplay world.
The fact is, a great roleplayer does not need to be a great writer. While the best roleplayers are inherently, even obsessively, concerned with language, they still gain their successes in an area where the rules of publication-standard fiction do not apply.
In this series, I aim to help roleplayers identify these tell-tale habits so that they may, in doing so, eliminate those which are affecting their capacity to write fiction.
The language of RP is not the same as the language of fiction. The structure of a great RP is not the same as the structure of a novel or a short story. For the purpose of these articles, I have divided the relevant RP habits into two categories: language and structure.
In Part One, I'll begin the discussion of language, and identification of those RP habits which I have observed to be problematic in fiction.
Introduction: How to Spot a Drow Illusionist
I can identify a habitual roleplayer from fifty paces. Those who've been spooked by my asking whether they're a roleplayer within ten seconds of reading their fiction will know what I'm talking about.
"But how did you know?" they gasp. When I'm done chuckling, I explain that I know they are a roleplayer, because they write like a roleplayer.
There's usually a pause, then, while the writer decides to what degree they're going to feel offended by this statement, and/or wonders whether I've been stalking them, before they pose the next question: "What, exactly, do you mean by that?"
What I mean is this: roleplayers almost invariably share the same basic writing habits, and some of these habits stand out as flaws in their non-RP material.
Many people develop their interest in writing via roleplay, and then a desire to write outside of that sphere as their RP skills grow past a certain point. The problem in transitioning from RP to fiction is that RP teaches people writing habits that simply don't wash in the real world of writing.
What makes these habits difficult to both identify and to shake is that they are generally learned by osmosis; the roleplayer does not deliberately or consciously learn them, but assimilates a set of habits over a period of time as they seek to become a better roleplayer, and strive to gain the esteem of their peers in the roleplay world.
The fact is, a great roleplayer does not need to be a great writer. While the best roleplayers are inherently, even obsessively, concerned with language, they still gain their successes in an area where the rules of publication-standard fiction do not apply.
In this series, I aim to help roleplayers identify these tell-tale habits so that they may, in doing so, eliminate those which are affecting their capacity to write fiction.
The language of RP is not the same as the language of fiction. The structure of a great RP is not the same as the structure of a novel or a short story. For the purpose of these articles, I have divided the relevant RP habits into two categories: language and structure.
In Part One, I'll begin the discussion of language, and identification of those RP habits which I have observed to be problematic in fiction.
Literature
Being a Writer
On Why Being a Writer is Neither Glamorous nor Exciting
If you watch the blogs and various sites around the internet about writing, you've probably seen at least one list that details a few universal truths about writers, but they all pretty much boil down to several actual truths.
All writers write.
All writers procrastinate.
Writers don't actually write, because we spend all our time doing something else.
This probably explains why, in the dark hours of one of the very last days of NaNoWriMo, I'm sitting here writing this, when my NaNo is sitting in another window with a pathetic 31.8k words.
Will I finish by 11:59pm tomorrow? Probabl
Literature
Words To Avoid
"Words To Avoid In Creative Writing"
We've all heard there are some no-no words in creative writing - these are words that you want to avoid "at all costs" some people say, but do you know which they are, and why you should avoid them? Well, I didn't the first time I saw a list of "words to avoid", and not surprisingly, a lot of people who write these lists don't know why either. (I know, SHOCK! GASP! just because someone wrote a guide doesn't mean they know what they're talking about.)
So, this morning I went on a word-finding spree to find these "word lists" and find out WHY I was supposed to avoid these words - and more import
Literature
Guide to Role Play
Guide to Role Play
Before we leap into the types of role play and the rules lets discuss what role play (RP) is exactly.
Role play: To play a role. To personify oneself as a separate entity. In short, collaborative story writing.
Role play is often more than just acting as someone else. It can be used as a stress reliever, to help develop original characters: possibilities with collaborative story writing are endless. However, like all games, rules come with them.
We are all Human
Lets face it, while most of us wish to be super man and godly in strength, we are not. This applies to your characters as well. Its no fun to role play with
Suggested Collections
Featured in Groups
The complete series, so far:
Introduction - How To Spot A Drow Illusionist
Part 1 - Your Syntax Has Been Eaten A Grue
Part 2 - If It Walks Like RP and Quacks Like RP...
Part 3 - Echolalia Jones and the Thesaurus of Doom
Part 4 - The Epic Adventures of Level 9 Druid
Part 5 - Level 99 Druid Saves the Day (and Mary Sue, too)
Part 6 - "Where's Ruth?" Tom Cried, Ruthlessly
Introduction - How To Spot A Drow Illusionist
Part 1 - Your Syntax Has Been Eaten A Grue
Part 2 - If It Walks Like RP and Quacks Like RP...
Part 3 - Echolalia Jones and the Thesaurus of Doom
Part 4 - The Epic Adventures of Level 9 Druid
Part 5 - Level 99 Druid Saves the Day (and Mary Sue, too)
Part 6 - "Where's Ruth?" Tom Cried, Ruthlessly
© 2010 - 2024 salshep
Comments115
Join the community to add your comment. Already a deviant? Log In
Forgot I hadn't faved ALL OF THE CHAPTERS of this guide!